LAN Parties

The ’90s was an era of gaming where the first multiplayer in real time games were starting to appear, games like Starcraft, Counter-strike, Total Annihilation and Quake. Previously, multiplayer games would be played in an asynchronous way… so, Play by eMail (PBM) or more text based games like Utopia. Adding to this problem, was the fact that the internet was by no means ubiquitous… and those households that did have internet were on dial-up speeds… which by today’s standards was unbelievably slow and laggy. We would be happy to get 56 kbits per second (in comparison, I get an easy 300 Mbits per second at the moment), that is not even starting to mention the ping (the measure of a round speed for an information packet)… all of which would make for a horrific online multiplayer experience… read more >

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